BlenderPointOfViewOptions parameters
view : [string] (default:
'top') (choices: “top”, “bottom”, “front”, “rear”, “right”, “left”, “z”, “Z”, “y”, “Y”, “x”, “X”) Point of view. Compatible with render_3d.file_id: [string] (default:'') String to differentiate the name of this point of view. When empty we use the default_file_id or the view.rotate_x: [number] (default:0) Angle to rotate the board in the X axis, positive is clockwise [degrees].rotate_y: [number] (default:0) Angle to rotate the board in the Y axis, positive is clockwise [degrees].rotate_z: [number] (default:0) Angle to rotate the board in the Z axis, positive is clockwise [degrees].steps: [number] (default:1) (range: 1 to 1000) Generate this amount of steps using the rotation angles as increments. Use a value of 1 (default) to interpret the angles as absolute.
Used for animations. You should define the default_file_id to something like ‘_%03d’ to get the animation frames.